Computer game + maths = no teacher

December 9, 2009 at 9:14 am Leave a comment

by Gareth Wynne

In the past the default learning mode was instruction.  In the future it will be much more about discovery and learning by doing combined with collaboration and interaction.

Several of The Innovation Unit’s recent projects have focussed on the potential impact of this trend on the role of teachers.  It is likely that teachers will need to become  ‘choreographers of experiences’ and ‘brokers of  community resources’. 

Whilst maths software is common in schools, the London Evening Standard reports that Manga High, which is being trialled in Featherstone High School, is the first to truly mimic a computer game.  It reports that the trials have gone so well that it is being rolled out to other schools.  The school reported that whilst the children were solving quadratic equations to launch rockets “the teachers haven’t had to do anything”. 

The full article can be read here.

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Entry filed under: Education & Children's Services, Radical Efficiency. Tags: .

It’s That Time of The Decade… A quote from Union Leader and prominent American socialist Eugene V. Debs

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